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About Me

Hello!

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I'm Addie and I have been a game designer since 2019 and have shipped several games. Most recently, I was a Senior Design Manager at Schell Games, where I worked on a variety of projects, from Location Based Entertainment to Virtual Reality games and experiences. I am a highly adaptable designer, having taken on numerous roles and responsibilities, including design director and lead, gameplay designer, level designer, UX designer, systems designer, combat designer, in-engine implementation in Unreal, prototyping, playtest conducting, accessibility champion, and much more. Although I have a wide skillset, I'm most excited about leadership, level design, narrative, and user experience.

 

In addition to development skills, I am also experienced as a manager and director. I have managed and mentored intern-level and full-time game designers, helping people develop skills and coaching through any problems that arise. On teams, I always lead with an empathetic people-first approach.

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Above all, I am passionate about building strong relationships with teams and creating amazing experiences for players!

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Resume:

LinkedIn:

  • LinkedIn
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