top of page
Game Design Portfolio

Thank you for visiting my website!

This page showcases the games and experiences​ that I have worked on professionally. Detailed information about each project can be found by clicking on the titles or pictures.

Design Lead, Designer
April 2022 - April 2024

  • VR single-player horror game by Schell Games.

  • Developed in Unreal Engine 4.

​

Roles & responsibilities:

  • Level Lead & Design

  • Feature Lead & Design

  • Prototyping Team Lead

  • Gameplay Design

  • In-Engine Iteration

  • Prototyping

ss-logo-min_edited.png

Designer
March 2021- November 2021

  • An immersive themed experience in a major theme park featuring a well-known IP.

  • Developed in Unreal Engine 4.

​

Roles & responsibilities:

  • Experience flow and event scripting implementation

  • UI implementation

  • Gameplay iteration

  • Working closely with the client & other vendors

carnival_edited_edited.png

Design Director, Designer
March 2020- Feb 2021

  • VR rehabilitation experience for those with cognitive and motor impairments.​

  • Developed in Unreal Engine 4.

​

Roles & responsibilities:

  • Gameplay design

  • Game loop iteration

  • UX and accessibility

  • Prototyping

  • Design Director

  • Working with Subject Matter Expert (SME)

  • Photography and stock photo sourcing

sunrise_shybird-min_edited.jpg

Designer, Level Lead, UX Designer
January 2019-February 2020

  • A themed dark room ride in a major theme park featuring a well-known IP.

  • Developed in Unreal Engine 4.

​

Roles & responsibilities:

  • Level Lead

  • UI/UX wireframing, design, implementation, and polish

  • Systems polish

  • Graphic design

  • Playtest conducting

carnival_edited_edited.png
bottom of page