top of page
Game Design Portfolio
Thank you for visiting my website!
This page showcases the games and experiences​ that I have worked on professionally. Detailed information about each project can be found by clicking on the titles or pictures.
Design Lead, Designer
April 2022 - April 2024
-
VR single-player horror game by Schell Games.
-
Developed in Unreal Engine 4.
​
Roles & responsibilities:
-
Level Lead & Design
-
Feature Lead & Design
-
Prototyping Team Lead
-
Gameplay Design
-
In-Engine Iteration
-
Prototyping
Designer
March 2021- November 2021
-
An immersive themed experience in a major theme park featuring a well-known IP.
-
Developed in Unreal Engine 4.
​
Roles & responsibilities:
-
Experience flow and event scripting implementation
-
UI implementation
-
Gameplay iteration
-
Working closely with the client & other vendors
Design Director, Designer
March 2020- Feb 2021
-
VR rehabilitation experience for those with cognitive and motor impairments.​
-
Developed in Unreal Engine 4.
​
Roles & responsibilities:
-
Gameplay design
-
Game loop iteration
-
UX and accessibility
-
Prototyping
-
Design Director
-
Working with Subject Matter Expert (SME)
-
Photography and stock photo sourcing
Designer, Level Lead, UX Designer
January 2019-February 2020
-
A themed dark room ride in a major theme park featuring a well-known IP.
-
Developed in Unreal Engine 4.
​
Roles & responsibilities:
-
Level Lead
-
UI/UX wireframing, design, implementation, and polish
-
Systems polish
-
Graphic design
-
Playtest conducting
bottom of page