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About Me


I'm Addie and I have been a game designer since 2019. I'm currently an Advanced Game Designer at Schell Games, where I have worked on a variety of projects, such as bringing well-known IPs to life in major theme park attractions, as well as virtual reality games and experiences. I have also taken on numerous roles and responsibilities, including design director and lead, gameplay designer, level designer, UX designer, prototyping, playtest conducting, and much more.


In my current role, I have been a generalist game designer, so I have experience doing several types of game design and am able to learn quickly and adapt to the needs to whatever project I'm on. However, I'm most excited about level designnarrative, and user experience. Above all, I am passionate about creating amazing experiences for players!


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