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About Me

Hello!

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I'm Addie and I have been a game designer since 2019. I'm currently an Advanced Game Designer at Schell Games, where I have worked on a variety of projects, such as bringing well-known IPs to life in major theme park attractions, as well as virtual reality games and experiences. The most recent project I have worked on is Silent Slayer: Vault of the Vampire. At Schell Games, I have taken on numerous roles and responsibilities, including design director and lead, gameplay designer, level designer, UX designer, in-engine implementing, prototyping, playtest conducting, and much more.

 

Due to the variety of projects and needs at Schell Games, I have become a generalist game designer, making myself adaptable to the needs of any project I work on. However, I'm most excited about level designnarrative, and user experience. Above all, I am passionate about creating amazing experiences for players!

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