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Tears

This is a game about emotions. I wanted to explore layering music techniques, which made me think of how emotions tend to layer on themselves, to the point that they can even lead to tears.

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The game was made in Unity and the music was implemented using Wwise. All of the music was composed by me, and performed by students at Berklee College of Music. The sprites were created by me, as well.

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For the music, I wanted to experiment with mixing sound design with music. The first layer of all main pieces are water droplets playing the melody. From there, traditional live instruments are layered in.

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